This one’s a school group project. This semester, we were divided in groups of three programmers (including me) and two artists, to make a game in Unity.
The main directive of the games are “five minutes of fun”, and we decided to make a cooperative action game with a demonic theme. You can play as either the “warrior” or the “hunter”, our two heroes with unique combat abilities. The game is being written in Unity (compulsory) and C#, and otherwise we are using tools like 3Ds Max for 3D modeling and Photoshop for texturing and UI. As the audio designer, I also use Audacity for recording sound effects and ambience, and FL Studio for making the game’s music.
You can find our blog and play the game right here. Look for “production build” to play the current build of the game.
- Unity (C++)
- Visual Studio
- 3Ds Max
- Sourcetree (Mercurial repository)
What did I do?
- Gameplay programming & design (collaborative effort)
- Level design & landscape creation
- Story/world design
- Ice sliding puzzle
- User Interface
- Cinematic system
- Audio programming
- Composed soundtrack & sound design
Here is a playlist of the OST I made.